施昱光
游戏策划
Pogo Rogue
平台:
电脑
使用工具:
GameMaker
项目工期:
进行中
团队规模:
25
角色:
游戏策划、工程师
概述
Pogo Rogue是一款快节奏的2D Roguelike平台游戏。玩家将仅凭一根弹跳杆,弹跳到玩具工厂塔顶,阻止病毒感染玩具。一路上,玩家将利用这根多功能的弹跳杆克服重重障碍,与敌对玩具战斗,并收集各种升级道具和强化道具来提升弹跳杆的性能。
贡献
实施拣货系统、升降地板和老板房间入口
实现和设计:宝箱敌人和清扫者敌人
设计车间系统
Shop System Design
Overview
1 Requirements Background
In the game, there needs to be a shop where players can obtain items
players can also exchange rewards from killing monsters and exploration for prizes
1) Functional Overview
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Product Content
Basic Attributes: Health, Armor
Passive Items
Active Items
Weapons
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Purchase Restrictions
Require game coins
One-time purchase only
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Product Tips
Text description of item functions, upgrade effects
Competitor Reference and Analysis
1 Feature Analysis: Dead Cell
Dead Cells has two types of shops, one within the level and another in a separate room during area transitions.
1)Advantages
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Small Shop don't require opening a menu;
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all items are placed on the ground and can be seen directly, so you don't need to spend time opening the menu.
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The large shop has a large area for adding item descriptions and categorizations, allowing players to understand all information about the items.
2)Disadvantages:
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Small is only suitable for a small number of items.
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The large shop has a lot of slot in the item list. Moreover, it requires scrolling down, so players can’t immediately find the items they want.
2 Feature Analysis: The Binding of Isaac
The shop system in The Binding of Isaac: When players approach an item, the item's description is displayed in the top left corner, and they can obtain it by pressing a button.
1)AdvantagesThe items are placed on the ground, making it very clear to compare
2)Disadvantages: Requires contact with the item, which is not suitable for our game mechanic, our game requires constant bouncing
Detail
The design leans towards the layout of shelves in a store
we are set in a game factory background, and I think designing the shop interface to resemble shelves might give players a sense of immersion.
Draws inspiration from the item description section in Dead Cells
Date Table
In Game





